Lost Treasures of Infocom I neglects to include a piece of information needed to solve Zork Zero...namely the "scrap of parchment" mentioned at the end of the game. The torn scrap reads something like this: "...(s)e cannot be halted ...(e)pt by two items belonging ...each of the accursed twelve! ... * * * * ** * ...(s)ing it into the cauldron... ... * ** * * * * * ...hen uttering the sacred word." Letters in parentheses ( ) are "cut off" at the torn edge of the scrap.