# CocoaGlk-1.0.4.tar.gz Source code for CocoaGlk version 1.0.4, by Andrew Hunter. CocoaGlk is a client/server Glk framework for OS X. # MacGlk-087.hqx CodeWarrior library package for a Macintosh Glk 0.61 library, version 0.87, written by Andrew Plotkin. # MacGlk-src-087.hqx Source for Macintosh implementation of Glk, written by Andrew Plotkin. # WindowsGlk-151.zip Windows implementation of Glk 0.7.5, version 1.51, written by David Kinder. # WindowsGlkSrc-151.zip Source code for Windows Glk, version 1.51, written by David Kinder. # cheapglk-106.tar.gz ANSI C source for CheapGlk, version 1.0.6, a stdio (i.e. lowest common denominator) implementation of Glk 0.7.5, written by Andrew Plotkin. # dosglk_1998101701.zip MS-DOS implementation of Glk 0.4 (17oct98), written by Matt Kimball # dosglk_source_1998101701.zip Source code for MS-DOS Glk (17oct98), by Matt Kimball # glkloader-0.3.2.tar.gz GlkLoader 0.3.2, by Joe Mason. A Glk library which dynamically loads another Glk library specified on the command line, allowing the user to choose an X or console version of a Glk application at run-time rather than compile-time. # glkote-230.tar.gz GlkOte 2.3.0, a Javascript library for creating interactive fiction, based on the Glk API, by Andrew Plotkin. # glktds-0.19.1.zip GlkDOS 0.19.1, a Glk 0.6.1 library for MS-DOS using the DJGPP compiler (Curses, Allegro, PC-BIOS, and Unix ncurses display systems), by L. Ross Raszewski. # glkterm-104.tar.gz Source for Unix Curses based implementation of Glk 0.7.4, version 1.0.4, written by Andrew Plotkin. # glktermw-104.tar.gz Source for the GlkTerm Glk implementation, version 1.0.4, modified by Alexander Beels to support Unicode input and output when linked against Ncursesw. # gtkglk-0.3.tar.gz Source for GTK+ 2.0 based implementation of Glk 0.61, version 0.3, written by Evin Robertson. # jniglk-1.0.tar.gz A Java Native Interface binding for XGlk, allowing Glk applications to be written in Java, written by John Elliott. # nanoglk-0.0.1.tar.gz NanoGlk 0.0.1, a Glk implementation based on SDL, designed for portable devices with small screens. Written by Sebastian Geerken. # pglk-0.5.src.zip Source code for Pocket Glk 0.5, a PocketPC 2002 and Windows Mobile 2003 implementation of Glk 0.61, written by Stark Springs. # pyglk-0.1.1.tar.gz A Python wrapper for the Glk API, for making Glk library calls from Python scripts. Version 0.1.1, written by Joe Mason. # remglk-026.tar.gz RemGlk version 0.2.6, a remote procedure call implementation of the Glk API 0.7.5, by Andrew Plotkin. # xglk-0411.tar.Z XGlk Library version 0.4.11, by Andrew Plotkin. An X Window implementation of the Glk API 0.61. ANSI C source code.