/*
 * Copyright (C) 2007 The Guava Authors
 *
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.cassandra.utils;

import java.util.NoSuchElementException;

import com.google.common.collect.PeekingIterator;

import javax.annotation.concurrent.NotThreadSafe;

import static com.google.common.base.Preconditions.checkState;

/**
 * This is fork of the Guava AbstractIterator, the only difference
 * is that the next variable is now protected so that the KeyRangeIterator.skipTo
 * method can avoid early state changed.
 */
@NotThreadSafe
public abstract class AbstractGuavaIterator<T> implements PeekingIterator<T>
{
    protected State state = State.NOT_READY;

    /** Constructor for use by subclasses. */
    protected AbstractGuavaIterator() {}

    protected enum State
    {
        /** We have computed the next element and haven't returned it yet. */
        READY,

        /** We haven't yet computed or have already returned the element. */
        NOT_READY,

        /** We have reached the end of the data and are finished. */
        DONE,

        /** We've suffered an exception and are kaput. */
        FAILED,
    }

    protected T next;

    /**
     * Returns the next element. <b>Note:</b> the implementation must call {@link
     * #endOfData()} when there are no elements left in the iteration. Failure to
     * do so could result in an infinite loop.
     *
     * <p>The initial invocation of {@link #hasNext()} or {@link #next()} calls
     * this method, as does the first invocation of {@code hasNext} or {@code
     * next} following each successful call to {@code next}. Once the
     * implementation either invokes {@code endOfData} or throws an exception,
     * {@code computeNext} is guaranteed to never be called again.
     *
     * <p>If this method throws an exception, it will propagate outward to the
     * {@code hasNext} or {@code next} invocation that invoked this method. Any
     * further attempts to use the iterator will result in an {@link
     * IllegalStateException}.
     *
     * <p>The implementation of this method may not invoke the {@code hasNext},
     * {@code next}, or {@link #peek()} methods on this instance; if it does, an
     * {@code IllegalStateException} will result.
     *
     * @return the next element if there was one. If {@code endOfData} was called
     *     during execution, the return value will be ignored.
     * @throws RuntimeException if any unrecoverable error happens. This exception
     *     will propagate outward to the {@code hasNext()}, {@code next()}, or
     *     {@code peek()} invocation that invoked this method. Any further
     *     attempts to use the iterator will result in an
     *     {@link IllegalStateException}.
     */
    protected abstract T computeNext();

    /**
     * Implementations of {@link #computeNext} <b>must</b> invoke this method when
     * there are no elements left in the iteration.
     *
     * @return {@code null}; a convenience so your {@code computeNext}
     *     implementation can use the simple statement {@code return endOfData();}
     */
    protected final T endOfData()
    {
        state = State.DONE;
        return null;
    }

    public final boolean hasNext()
    {
        checkState(state != State.FAILED);

        switch (state)
        {
            case DONE:
                return false;

            case READY:
                return true;

            default:
        }

        return tryToComputeNext();
    }

    protected boolean tryToComputeNext()
    {
        state = State.FAILED; // temporary pessimism
        next = computeNext();

        if (state != State.DONE)
        {
            state = State.READY;
            return true;
        }

        return false;
    }

    public final T next()
    {
        if (!hasNext())
            throw new NoSuchElementException();

        state = State.NOT_READY;
        return next;
    }

    public void remove()
    {
        throw new UnsupportedOperationException();
    }

    /**
     * Returns the next element in the iteration without advancing the iteration,
     * according to the contract of {@link PeekingIterator#peek()}.
     *
     * <p>Implementations of {@code AbstractIterator} that wish to expose this
     * functionality should implement {@code PeekingIterator}.
     */
    public final T peek()
    {
        if (!hasNext())
            throw new NoSuchElementException();

        return next;
    }
}
