Updated January 8, 2004
1. Missing/not working which worked in SGI version ------------------------------------------------- Scripting 2/2002 Scripting for dynamic surfaces needs more testing, but it seems to be working in principle. Mask 12/2003 masked area is black instead of background color (now white) - bug? one needs to do DRAW twice for mask to take effect or its removal to take effect. Invert mask leads to "mask not set" when I put the same map as transparency - it worked as mask transparency does not have remove button, but setting a new constant to 0 works Loading sites 12/2003 this needs to be tested After hitting the maximum site files loaded, it correctly displays an error but then hangs-on with "please wait" (probably trying to load them - it should return back where it was and not attempt to load) Occasionally, mouse over slider is interpreted as a movement of slider causing the fully rendered image going to the grid style mode 12/2003 I haven't observed it happening on with the current version yet 2. Things which were in SG3d but were never ported to nviz ---------------------------------------------------------- 2.1 Legends, labels, including labels for sites 12/2003 included, but still needs some work 2.2 Scale, north 12/2003 included, still needs some work, x,y,z axes with tics would be useful for creating images for publications 2.3 More options for display of sites based on their attributes 12/2003 work started but not there yet 2.4 Display of lat/long data on a sphere (globe) or its part 3. Experimental capabilities for combining volumes and surfaces in sg4d ---------------------------------------------------------------------- 3.1 Integration of r3.showdspf with surface visualization 12/2003 ongoing development 4. Capabilities of nviz added to some older versions but not included in the release --------------------------------------------------- 4.1 Draw a flow line from a queried point Testing interactive placement of flowlines... position.c:#ifdef DO_TEST panel_query.tcl:# DO_TEST /GRASS.src/4.2/grp.contrib/oglnviz/scripts 5. Updated stuff from BUGS_TODO and new bugs/fixes needed ----------------------------------------------------- 12/2003 cutting planes give transparent crossection instead of greay for GR option there are some more inconsistencies - it needs to be tested more. 12/2003 - the follwoing needs to be tested - The second issue is with the error you report above when entering a vertical exag. manually. The error that you are getting is a TCL error. To try and get a decent vertical exaggeration you should try manually setting is as you were doing above above. Because you are dealing with such small numbers you may have to enter the value a couple of times before it is accepted. The reason for this is that TCL want to use a value that is a multiple of the scale-bar resolution. The resolution should be reset to match the value you have entered -- it is this calculation that is generating the error (I think) that you describe above. 12/2003 - is this still true - nviz does not work well with latitude-longitude projections because it uses decimal degrees instead of metres for the resolution. Thus is why the vertical exaggeration is such a small number. - Z axis scalable when displaying 3D sites (Being worked on by ?) - eventually color problem in lat/long locations (Being worked on by ?) 12/2003 - see d.nviz - should be mentioned in tutorial - high resolution output (definable extent like CELL driver) (Being worked on by probably Bob Covill) ?? Check out Nv_force_panel in nviz.in 6. Notes for interface - if changes are made tutorial needs to be updated too ------------------------------------------------------------------------------ 6.1 Surface Panel should we replace Surface style -> Draw style or Surface draw style Grid style -> Interactive style 6.2 Surface - Position pannel this is probably more complicated, but to make moving the surface around more natural the cross in the positioning square should be aligned with the current view - Follow viewpoint option? Currently, depending from where you are looking at the surface, you need to move the cross to the left if you want to move the surface to the right, same for north and south Or, a simpler solution would be just put there N S E W as we have in lights into the square 7. Wish list for future 7.1 Various types of lines (besides the line width and color), line labels