"BSE" step-by-step solution by pjg For game Release 2 / Serial number 961101 and game Release 3 / Serial number 970110 Other game releases may be slightly different Takes about 170 moves. The saved game files are named according to your score. If you are stuck then find the section of the solution with a saved game file near your score for help. Comments and earned/total points are in () ---------------------------------------------------------------------- S. Search bed (1/1) Get all. N I. Drop fork X remote then push it Open it then get burnt battery X pistol. X sound Open it then get watch battery Put watch battery in remote Close remote (2/3) Push remote (2/5) Open boot Open remote then get watch battery Put watch battery in sound. Close sound Put remote, burnt in boot Get coat then wear it Get briefcase, ring Unlock briefcase with key Put ring in boot Open briefcase Read typed note (note the operation name) Get jar Put briefcase in boot Put jar, pistol in pockets Get fork save (s5) N Ask Tom about cows Z. Z Ask Dick about BSE Z. Z Ask Harry about devil Z. Z Read faxed then drop it Ask Dick about red-chevette (2/7) Ask Tom about beer Open can Get can then shake it (2/9) Drop can Look then get key save (s9) SE X gate (notice the name) Climb gate (you really don't want to open the gate) Read leaflet (you don't have to pick up the leaflet in order to be able to read it) Read sheep in leaflet Read mountain in leaflet Read keynes in leaflet Read fliglot in leaflet Read weather in leaflet Read code in leaflet (Read devil in leaflet) E Unlock tractor with key (1/10) Drop key Open tractor then search it (1/11) Get envelope W, N Get hat then wear it save (s11) E Get kettle, glove W Put kettle on rack X kettle Plug kettle in socket (2/13) Turn on kettle X kettle z. z. z. z. X kettle z. z. z. z X kettle (the kettle should be steaming) Steam envelope (3/16) Drop envelope then get card W Push yellow button (3/19) Roll mat (2/21) X trapdoor X fork Open trapdoor with fork (3/24) Drop fork D save (s24) X dial Read card (spell out the name on the card) Turn dial right. Push button Turn dial left. Push button Turn dial right. G. Push button Turn dial left. G. G. Push button Turn dial left. G. G. G. Push button Turn dial right. G. Push button (5/29) NW Get all from pockets save (s29) Read clippings X gadget Turn on gadget Reverse glove (4/33) Put glove on pad (3/36) Drop glove Turn on gadget Put jar in bay Sharon, scan jar (2/38) Read card Get jar then open it Pour liquid into pistol (2/40) save (s40) S, U, E, S, E X haystack Climb tractor U (2/42) Unroll ladder Put all in pockets (you MUST be wearing the hat for light and the white coat) (there are 6 dead ends and 8 locations in the maze. you will pass through 4 of them) W, NW, SW (5/47) (you can also get here by following the instructions on the card and thinking of the dial on the lab door as a compass) Get pistol, jar save (s47) Shoot pistol at note (if you miss then just try again if it squirts on the ground then UNDO, wait a turn or two and then try again) Look. Read note (if the pistol is empty then...) Pour liquid into pistol Wait Again (you must wait until the figure "roars in anger". You now have about 3 moves to kill the figure) Shoot pistol at demon (5/52) (you now have about 20 moves to reach the safety of the farmyard) NE, NE, SW D save (alldone) W (8/60) Full Amusing ----------------------------------------------------------------------------- For fun have you tried... -- leaving the gate open? -- scaring the chickens in the road with the sound generator? -- asking Harry about red-chevette? -- visiting Robertson for awhile?