uRKAW‖Textures

Contents

# dSZfu‖Textures

7EKzr‖Sets the properties of the surface texture for the selected 3D object. This feature is only available after you apply a surface texture to the selected object. To quickly apply a surface texture, open the Gallery, hold down Shift+CommandCtrl, and then drag an image onto the selected 3D object.

SsxUd‖

7QEfG‖Textures

To access this command...

Open the context menu of the 3D object, choose 3D Effects - Textures tab.

## pVanr‖Textures

dWWTb‖Sets the texture properties.

### VAFpS‖Type

sUABe‖Set the color properties of the texture.

### BycZR‖Black & White

BmUsB‖Converts the texture to black and white.

ohvQW‖

RReP7‖Black & White

### 4ATv3‖Color

apwHs‖Converts the texture to color.

h9L4x‖

bvQtQ‖Color

### isfEf‖Mode

3AMAA‖Show or hide shading.

### tZMpB‖Only Texture

7zEti‖Applies the texture without shading.

LC2C6‖

3ZP8a‖Only Texture

### UzF5j‖Texture and Shading

2B4pQ‖Applies the texture with shading. To define the shading options for the texture, click the Shading button in this dialog.

7AQDp‖

6RBA7‖Texture and Shading

### PsZWo‖Projection X

HXyc6‖Set the options for displaying the texture.

### pShtp‖Object-specific

ke4Td‖Automatically adjusts the texture based on the shape and size of the object.

6Xce4‖

h7Pr5‖Object-specific

### 8Utsn‖Parallel

wZEuV‖Applies the texture parallel to the horizontal axis.

5EAXu‖

tD2xB‖Parallel

### cBZaa‖Circular

xDgF5‖Wraps the horizontal axis of the texture pattern around a sphere.

J5GGV‖

CDnKt‖Circular

### arAEF‖Projection Y

kSGZy‖Click the respective buttons to define the texture for the object Y axis.

### AhuNF‖Object-specific

X6A2C‖Automatically adjusts the texture based on the shape and size of the object.

zv6XE‖

EFSxZ‖Object-specific

### EDu5a‖Parallel

aYfQL‖Applies the texture parallel to the vertical axis.

zBtVm‖

ChZxa‖Parallel

### AW4DW‖Circular

UVcLC‖Wraps the vertical axis of the texture pattern around a sphere.

3Ubyf‖

6Xq2Y‖Circular

### GuDf7‖Filter

URBpa‖Filters out some of the 'noise' that can occur when you apply a texture to a 3D object.

### eAAFm‖Filtering On/Off

Dq9a8‖Blurs the texture slightly to remove unwanted speckles.

DnusW‖

NRzG4‖Filtering On/Off

### LY4zH‖Apply

dG8Wm‖Click here to apply the properties shown in the dialog to the selected object.

CTiCF‖

icjxn‖Apply

### GJ3hX‖Update

5hw4X‖Click here to view in the dialog all the properties of the selected object.

86Bv3‖

5jyB7‖Update

### JXBBr‖Preview Field

9XAEb‖Displays a preview of the current selection.

### FW5mo‖Convert to 3-D

hc48F‖Use this icon to convert a selected 2D object to a 3D object. You can also select several 2D objects and convert them to one single 3D object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.

JggsE‖

5DATF‖Convert to 3-D

### SjkGL‖Convert to Rotation Object

gMEko‖Click here to convert a selected 2D object to a 3D rotation object. You can also select several 2D objects and convert them to one single 3D rotation object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.

GpeUK‖

a5JBW‖Convert to Rotation Object

### mfQMT‖Perspective On/Off

UhgwE‖Click here to turn the perspective view on or off.

W3X5E‖

Sohv7‖Perspective On/Off

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