PGM=i.texture


OBJS = main.o texture.o

LIBES= $(GISLIB)

all: $(BIN_CONTRIB_CMD)/$(PGM) 

$(BIN_CONTRIB_CMD)/$(PGM): $(OBJS) $(LIBES)
	$(CC) $(LDFLAGS) -o $@ $(OBJS) $(LIBES) $(MATHLIB)

$(LIBES): #
