Note: This document is for an older version of GRASS GIS that is outdated. You should upgrade, and read the current manual page.
NAME
v.buffer - Creates a buffer around features of given type (areas must contain centroid).
KEYWORDS
vector, buffer
SYNOPSIS
v.buffer
v.buffer help
v.buffer [-sc] input=name output=name [type=string[,string,...]] [layer=integer] [distance=float] [minordistance=float] [angle=float] [bufcolumn=name] [scale=float] [tolerance=float] [debug=string] [buffer=float] [--overwrite] [--verbose] [--quiet]
Flags:
- -s
- Make outside corners straight
- -c
- Don't make caps at the ends of polylines
- --overwrite
- Allow output files to overwrite existing files
- --verbose
- Verbose module output
- --quiet
- Quiet module output
Parameters:
- input=name
- Name of input vector map
- output=name
- Name for output vector map
- type=string[,string,...]
- Feature type
- Options: point,line,boundary,centroid,area
- Default: point,line,area
- layer=integer
- Layer number
- A single vector map can be connected to multiple database tables. This number determines which table to use.
- Default: 1
- distance=float
- Buffer distance along major axis in map units
- minordistance=float
- Buffer distance along minor axis in map units
- angle=float
- Angle of major axis in degrees
- Default: 0
- bufcolumn=name
- Name of column to use for buffer distances
- scale=float
- Scaling factor for attribute column values
- Default: 1.0
- tolerance=float
- Maximum distance between theoretical arc and polygon segments as multiple of buffer
- Default: 0.01
- debug=string
- This does nothing. It is retained for backwards compatibility
- buffer=float
- This is an alias to the distance option. It is retained for backwards compatibility
- Buffer distance in map units
DESCRIPTION
v.buffer creates a buffer around features of given type, which
have a category in the given layer. The tolerance controls
the number of vector segments being generated (the smaller the value, the more
vector segments are generated).
NOTES
Attributes are not transferred due to potential buffer overlap, which
cannot be resolved automatically.
EXAMPLES
All examples are based on the North Carolina sample dataset.
Buffer around input lines
v.buffer input=roadsmajor output=roadsmajor_buffer type=line distance=100
Buffer of 100m along the "roadsmajor" lines (map subset, original center line
shown in black)
Circles around input points
v.buffer input=hospitals output=hospitals_circled type=point distance=1000
Overlapping circles around input points with attribute transfer
v.buffer input=hospitals output=circles type=point distance=2000
# change original points to centroids:
v.type in=hospitals out=hospital_centroids type=point,centroid
# patch circles and centroids:
v.patch in=hospital_centroids,circles out=circles_db
# attach attributes, either use db.copy or link to the original table:
v.db.connect map=circles_db table=hospitals layer=1 key=cat driver=dbf \
database='$GISDBASE/$LOCATION_NAME/$MAPSET/dbf'
Buffer of 2000m around the "hospitals" points (map subset, original points
shown in black, new area centroids in red)
Buffer around input areas
v.buffer input=lakes output=lakes_buffer type=area distance=100
Buffer of 100m around the "lakes" polygons (map subset, original areas
shown in black)
SEE ALSO
r.buffer,
v.parallel,
v.extract,
v.type,
v.patch,
v.db.connect
AUTHORS
Radim Blazek
Rewritten by Rosen Matev (with support through the
Google Summer of Code program 2008)
Last changed: $Date: 2014-03-31 14:14:21 -0700 (Mon, 31 Mar 2014) $
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