GRASS GIS 8 Programmer's Manual
8.5.0dev(2024)-d6dec75dd4
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#include <grass/gis.h>
Go to the source code of this file.
Functions | |
int | DGL_SPAN_DEPTHFIRST_SPANNING_FUNC (dglGraph_s *pgraphIn, dglGraph_s *pgraphOut, dglInt32_t nVertex, void *pvVisited, dglSpanClip_fn fnClip, void *pvClipArg) |
int | DGL_SPAN_MINIMUM_SPANNING_FUNC (dglGraph_s *pgraphIn, dglGraph_s *pgraphOut, dglInt32_t nVertex, dglSpanClip_fn fnClip UNUSED, void *pvClipArg UNUSED) |
int DGL_SPAN_DEPTHFIRST_SPANNING_FUNC | ( | dglGraph_s * | pgraphIn, |
dglGraph_s * | pgraphOut, | ||
dglInt32_t | nVertex, | ||
void * | pvVisited, | ||
dglSpanClip_fn | fnClip, | ||
void * | pvClipArg | ||
) |
Definition at line 38 of file span-template.c.
References avl_find, DGL_ADD_EDGE_FUNC(), DGL_ADD_NODE_FUNC(), DGL_EDGE_ATTR_PTR, DGL_EDGE_COST, DGL_EDGE_ID, DGL_EDGE_STATUS, DGL_EDGESET_T_FIRST_FUNC(), DGL_EDGESET_T_INITIALIZE_FUNC(), DGL_EDGESET_T_NEXT_FUNC(), DGL_EDGESET_T_RELEASE_FUNC(), DGL_ERR_HeadNodeNotFound, DGL_ERR_MemoryExhausted, DGL_ES_DIRECTED, dgl_mempop(), dgl_mempush(), DGL_NODE_ATTR_PTR, DGL_NODE_ID, DGL_NODE_STATUS, DGL_NS_ALONE, DGL_NS_HEAD, DGL_NS_TAIL, dglGetNode(), dglTreeNodeAdd(), free(), _dglGraph::iErrno, _dglTreeNode::nKey, NULL, _dglSpanClipInput::pnEdge, _dglSpanClipInput::pnNodeFrom, _dglSpanClipInput::pnNodeTo, and _dglGraph::Version.
int DGL_SPAN_MINIMUM_SPANNING_FUNC | ( | dglGraph_s * | pgraphIn, |
dglGraph_s * | pgraphOut, | ||
dglInt32_t | nVertex, | ||
dglSpanClip_fn fnClip | UNUSED, | ||
void *pvClipArg | UNUSED | ||
) |
Definition at line 230 of file span-template.c.
References avl_find, DGL_ADD_EDGE_FUNC(), DGL_ADD_NODE_FUNC(), DGL_EDGE_ATTR_PTR, DGL_EDGE_COST, DGL_EDGE_ID, DGL_EDGE_STATUS, DGL_EDGESET_T_FIRST_FUNC(), DGL_EDGESET_T_INITIALIZE_FUNC(), DGL_EDGESET_T_NEXT_FUNC(), DGL_EDGESET_T_RELEASE_FUNC(), DGL_ERR_BadEdge, DGL_ERR_HeadNodeNotFound, DGL_ERR_HeapError, DGL_ERR_UnexpectedNullPointer, DGL_ES_DIRECTED, DGL_GET_NODE_FUNC(), DGL_NODE_ATTR_PTR, DGL_NODE_ID, DGL_NODE_STATUS, DGL_NODE_T_FIRST_FUNC(), DGL_NODE_T_INITIALIZE_FUNC(), DGL_NODE_T_RELEASE_FUNC(), DGL_NS_ALONE, DGL_NS_HEAD, dglHeapExtractMin(), dglHeapFree(), dglHeapInit(), dglHeapInsertMin(), _dglHeapNode::flags, _dglGraph::iErrno, _dglTreeNode::nKey, NULL, _dglGraph::pNodeTree, _dglHeapData::pv, _dglHeapNode::value, and _dglGraph::Version.